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ToggleNavigation
SetAppearance
Std View Menu

Std SetMaterial

Menu location
View → Material
Workbenches
Material, Part, PartDesign and more
Default shortcut
None
Introduced in version
1.0
See also
Std SetAppearance

Description

The Std SetMaterial command sets the material of selected objects.

The Material task panel

Usage

  1. Select one or more objects.
  2. There are several ways to invoke the command:
    • Select the View → Material option from the menu.
    • Select the Material option from the Tree View context menu or 3D View context menu.
  3. The Material task panel opens.
  4. If required click on the down arrow to the right of the current material to show the full task panel.
  5. Select a material from the list.
    1. Optionally press the Launch Editor button to launch the Material Editor.
  6. The objects are updated immediately.
  7. Optionally select one or more new objects whose material you want to change.
  8. Press the Close button to close the task panel and finish the command.

Assigning a material affects appearance

Assigning a material to an object primarily links its physical, engineering properties. However, it also affects the object's visual appearance, but with some important conditions.

Default behavior

In most cases, when a material is assigned to an object, the object's appearance will automatically update to match the visual properties (e.g., color, transparency), if they are defined in that material.

Manual appearance overrides

There is one exception to the default behavior: the automatic appearance update will not occur if a manual appearance has been set on the object.

Any properties set using the Appearance command or the Property View take priority over the appearance properties defined in a material. If an object's color does not change after assigning a material, it is likely because a manual appearance override is active.

See the how-to on setting and reverting an appearance override.

Materials without a defined appearance

Some materials in the library are defined only with physical properties and have no appearance properties. Assigning such a material will not change the object's appearance; it will retain its existing color and style.

Additional reading

  • Working with materials


ToggleNavigation
SetAppearance
Std View Menu

This page is retrieved from https://wiki.freecad.org/Std_SetMaterial

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