GuiCommand: Name: Std UserEditMode MenuLocation: Edit , Edit mode , ... Workbenches: All Version: 0.20 SeeAlso: Std_Edit
Std UserEditMode
Description
The Std UserEditMode command defines the edit mode to be used when an object is double-clicked in the Tree view.
Usage
- In the menu go to Edit → Edit mode and select an edit mode.
Available edit modes
Default
The object will be edited using its default mode. This edit mode is defined internally to be the most appropriate for the object type. For example, it will be shape properties edition for Part primitives and PartDesign features, placement edition for Part booleans, etc.
Transform
The object will have its placement editable with the Std TransformManip command.
Cutting
This edit mode is implemented as available but currently does not seem to be used by any object.
Color
The object will have the appearance of its individual faces editable with the Part ColorPerFace command.
Notes
- Not all objects support all edit modes. If the selected mode isn\'t supported by the object, its default edit mode will be used instead.
Scripting
See also: Autogenerated API documentation and FreeCAD Scripting Basics.
To list the available edit modes:
import FreeCADGui
FreeCADGui.listUserEditModes()
To get the active edit mode:
import FreeCADGui
FreeCADGui.getUserEditMode()
To set the active edit mode:
import FreeCADGui
FreeCADGui.setUserEditMode(MODENAME) # Where MODENAME is a string available in the list of edit modes
⏵ documentation index > Std UserEditMode
This page is retrieved from https://github.com/FreeCAD/FreeCAD-documentation/blob/main/wiki/Std_UserEditMode.md