GuiCommand: Name: Std TextureMapping MenuLocation: View , Texture Mapping... Workbenches: All
Std TextureMapping
Description
The Std TextureMapping command temporarily maps a texture onto all objects in a 3D view.
Two objects mapped with a 120 by 120 pixel image of a checker pattern
Usage
- Select the View →
Texture Mapping... option from the menu.
- The Texture task panel opens.
- Optionally check the Environment checkbox.
- Press the ... button.
- Select an image file in the dialog box.
- Press the Close button to close the task panel and finish the command.
⏵ documentation index > Std TextureMapping
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