Scripted objects saving attributes
Introduction
Scripted objects are rebuilt every time a FCStd document is opened. To do this the document keeps a reference to the module and Python class that were used to create the object, along with its properties.
Attributes of the class used to create the object can also be saved, that is, \"serialized\". This can be further controlled by the dumps
and loads
methods of the class.
Saving all attributes
By default, attributes saved in an object class are those from the __dict__
dictionary of the class.
# various_states.py
class VariousStates:
def __init__(self, obj):
obj.addProperty("App::PropertyLength", "Length")
obj.addProperty("App::PropertyArea", "Area")
obj.Length = 15
obj.Area = 300
obj.Proxy = self
Type = dict()
Type["Version"] = "Custom"
Type["Release"] = "production"
self.Type = Type
self.Type = "Custom"
self.ver = "0.18"
self.color = (0, 0, 1)
self.width = 2.5
def execute(self, obj):
pass
An object can be created using this class, and it can be saved to
import FreeCAD as App
import various_states
doc = App.newDocument()
doc.FileName = "my_document.FCStd"
obj = doc.addObject("Part::FeaturePython", "Custom")
various_states.VariousStates(obj)
if App.GuiUp:
obj.ViewObject.Proxy = 1
doc.recompute()
doc.save()
When we re-open the file we can inspect the dictionary of the object\'s class.
>>> obj = App.ActiveDocument.Custom
>>> print(obj.Proxy)
<various_states.VariousStates object at 0x7f0a899bde10>
>>> print(obj.Proxy.__dict__)
{'Type': {'Version': 'Custom', 'Release': 'production'}, 'ver': '0.18', 'color': [0, 0, 1], 'width': 2.5}
We see that all attributes that start with self
in the class were saved. These can be of different types, including string, list, float, and dictionary. The original tuple for self.color
was converted to a list, but otherwise all attributes were loaded the same.
Saving specific attributes
We can define a class similar to the first one, that implements specific attributes to save.
# various_states.py
class CustomStates:
def __init__(self, obj):
obj.addProperty("App::PropertyLength", "Length")
obj.addProperty("App::PropertyArea", "Area")
obj.Length = 15
obj.Area = 300
obj.Proxy = self
Type = dict()
Type["Version"] = "Custom"
Type["Release"] = "production"
self.Type = Type
self.ver = "0.18"
self.color = (0, 0, 1)
self.width = 2.5
def execute(self, obj):
pass
def dumps(self):
return self.color, self.width
def loads(self, state):
self.color = state[0]
self.width = state[1]
The return value of
state = (self.color, self.width)
state = ((0, 0, 1), 2.5)
We can create an object with this class, and save the document, just like in the previous example. When we re-open the file we can inspect the dictionary of the object\'s class.
>>> obj2 = App.ActiveDocument.Custom2
>>> print(obj2.Proxy)
<various_states.CustomStates object at 0x7fb399496630>
>>> print(obj2.Proxy.__dict__)
{'color': [0, 0, 1], 'width': 2.5}
The original tuple for self.color
was converted to a list, but otherwise the information was recovered fine. Instead of restoring all attributes like in the previous case, only the attributes that we specified in dumps
and loads
were restored.
Usage
Identifying the type
Normally, scripted objects should use properties to store information, as these are automatically restored when the document is opened.
However, sometimes the class restore internal information which is not intended to be modified, but which is helpful to inspect.
For example, most objects of the Draft Workbench set up a Type
attribute that can be used to determine the type of object that is under use.
class DraftObject:
def __init__(self, obj, _type):
self.Type = _type
def dumps(self):
return self.Type
def loads(self, state):
if state:
self.Type = state
All objects have a TypeId
property, but for scripted objects this property is not useful, as it always refers to the parent C++ class, for example, Part::Part2DObjectPython
or Part::FeaturePython
. Therefore, having this additional Proxy.Type
attribute in the class is useful to treat each object in a particular way.
Migrating the object
Version information can be stored inside the class in order to verify the origin of an object.
class CustomObject:
def __init__(self, obj, _type):
self.Type = _type
self.version = "0.18"
def dumps(self):
return self.Type, self.version
def loads(self, state):
if state:
self.Type = state[0]
self.version = state[1]
If the structure of the class changes, that is, if its properties or methods change, are renamed, or are removed, we could test the version attribute in order to migrate the older object to a new set of properties or to a new class. This can be done by implementing the onDocumentRestored
method, as explained in Scripted objects migration.
class CustomObject:
def onDocumentRestored(self, obj):
if hasattr(obj.Proxy, "version") and obj.Proxy.version:
if obj.Proxy.version == "0.18":
self.migrate_from_018(obj)
def migrate_from_018(self, obj):
...
Links
-
FreeCAD Forum Discussion: Scripted Object Serialization: json or pickle?
-
obj.Proxy.Type is a dict, not a string, explanation of
dumps
andloads
in the forum. -
The Pickle module in the Python documentation.
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